Season II: Wrath of the Nomads includes:
SIX UNLOCKABLE SEASONAL UNITS: SONS OF THE STEPPES
Hailing from the great rolling steppes of the north, the nomadic tribes are endemic to this land, and adapt to the changing seasons by constantly moving, hunting, and fighting to survive. Their survival skills and knowledge of their homeland gives them a powerful tactical advantage, and their startling military clout is said to have toppled empires and ended dynasties. The Sons of the Steppes now take on mercenary work, while on occasion supporting the foreign armies vying for supremacy.
The Sons of the Steppes line contains six new units:
- Namkhan Archers (Tier 3)
- Selemchid Cavalry (Tier 3)
- Khorchins (Tier 3)
- Tsereg Swordsmen (Tier 4)
- Khevtuul Cavalry (Tier 4)
- Kheshigs (Tier 5)
These units can be unlocked through the completion of a special set of challenges, after which they’ll be permanently available to recruit without spending any honor!
BATTLE PASS, CHALLENGES, AND NOMADIC-THEMED COSMETICS
The Battle Pass makes a return for Season II, with more daring challenges to face and over 100 levels of season-exclusive rewards to be earned! Themed around the newly-discovered nomadic tribes, players will be able to collect wolf fangs for completed tasks and use them to unlock a selection of epic cosmetic items in the seasonal shop inspired by their culture. Clad your warriors in thick furs, antler helms, and the garb of the proud peoples of the Steppes!
THREE NEW BATTLEFIELDS
The sounds of savage blades and shattering shields will envelope the bloody battlegrounds in a trio of new maps: Allenburg (Siege), Emerald River (15 v 15 Field Battle), and Cliff Duel (Deathmatch)! Each map provides a unique landscape sure to challenge players as they determine how best to fend off the tribal mercenaries of the north.
ADDITIONAL FEATURES AND IMPROVEMENTS
We’re also introducing open world matchmaking, UI changes, new ranking and player title systems, weekly challenges, and even more.